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Ticker'sFarming

The ultimate farming script for FiveM

CompatibilityESX / QBCore / QBox / Standalone / Custom
EncryptionCfx.re Escrow

What's Included

Core Script Files

Main script logic and event handlers

Configuration File

Open-source config for full customization

NUI Interface

Clean, responsive UI screens for all interactions

Documentation

Full setup and API reference guide

Technical Specifications

FrameworksESX, QBCore, QBox, Standalone, Custom
EncryptionCfx.re Escrow
OneSyncRequired / Infinity Compatible

Documentation

🚜 Ticker’s Farming – The ultimate farming experience

🌱 Overview

Ticker’s Farming is a complete farming economy system built for serious roleplay servers. From planting and harvesting crops to mowing hay with a tractor, processing goods, and selling at dynamic market prices – everything is managed through a sleek admin dashboard with zero restarts required to tune your economy.

Every tunable value lives in the database and can be edited live through the NUI panel. Configure it once, tweak it forever.


⭐ Features

🌾 Farming System

  • Multiple crop types – Oranges, Tomatoes, Hay, and easily extensible for more
  • Multi-stage growth – Visual prop progression (sapling β†’ medium β†’ mature) with per-stage scaling
  • Water & Fertilize – Players tend crops to accelerate growth with configurable multipliers
  • Grid-based planting – Plants auto-generate within admin-defined polygon zones

🏑 Farm Ownership

  • Player-owned farms – Buy or receive farms with configurable limits per player
  • Member recruitment – Farm owners invite up to 5 members with full farm access
  • Public farms – Open-access farms for the whole server
  • Persistent data – All farm, field, plant, and membership data stored in MySQL

🚜 Tractor & Hay System

  • Vehicle rental – Rent a tractor, attach a rake, and mow hay fields by driving over hay

🏭 Processing Pipeline

  • Recipe-based processing – Raw crops β†’ processed goods (Hay β†’ Wheat β†’ Wheat Bags, etc.)
  • Timed queue – Server-tracked processing jobs with progress sync
  • NUI integration – Processing status visible in the dashboard

πŸ“ˆ Dynamic Economy

  • Live price editing – Adjust sell prices on the fly from the admin panel
  • Dynamic pricing – Optional volatility system with configurable multiplier ranges and reset intervals
  • Sell NPCs – Fully configurable sell points with custom NPC models and locations

🌳 Landscaping Jobs

  • Grass mowing – Equip a lawnmower and clear grass nodes for pay
  • Leaf blowing – Leaf blower tool at configured scenario locations
  • Node respawns – Timed respawn for repeatable side income

πŸ“Š Admin NUI Dashboard

  • Dashboard – Real-time stats: total farms, fields, active crops, hay zones
  • Farm Management – Create/delete farms, assign owners, manage members, author zones
  • Economy – Live crop price editor with dynamic pricing status
  • Settings – Comprehensive tuning for crops, processing, tractor, growth modifiers, shop, locations, and more

🌐 Localization

  • 6 languages included – English, Spanish, French, Italian, Portuguese, Arabic
  • Easily extensible – Drop in a new JSON file to add your language

πŸ›‘οΈ Security

  • Server-side validation on all player actions
  • ACE permission system for admin access
  • Coordinate and zone boundary checks
  • Rate limiting on tractor mowing

Ticker's Farming

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